This is a way of playing Ranger, but it is absolutely not the right way to play it in any group content. The elite specification of Deadeye - this class is a ranged force … Press J to jump to the feed. Being effective on staff ele is not easy; both for blobs and for roaming. Contrary to popular belief, Thief's survivability in PvE is high, and even more so with the Daredevil elite specialisation. Somewhat squishy, but has very simple rotations on both staff and D/Wh coupled with an amazing personal healing skill. It works with power and condi, with chronomancer and mirage. Warrior can be a simple class, particularly if you just grab a Greatsword. Best Thief Builds. From Guild Wars 2 Wiki. The down side to … It's close to the ideal class for medium havoc, imo, due to how well it pairs with guardian, and reliable alacrity for siege. Fell in love with GW2 some time ago, and picking it up again.I'm looking for an easy to play class that's also fun (I'm absolutely in love with the visuals in this game), that doesn't require fast skill rotations. From here, you can track where you stand compared to other players in PvE, PvP, and WvW. Guild Wars 2 manages to keep interesting stock in the Black Lion Trading, while keeping the game far from Pay 2 Win, and closer to Pay 4 Convenience. For big scale, there are 2 classes that are in really high demand. A sniper? Extremely subjective, but below are my thoughts from a raiding perspective: Very squishy w/o commanders gear, yet often given roles that require a little more awareness and faster reactions than your average raid role (For example, tanking VG or reflecting Matthias). Scourge is much easier to get into as a beginner imo. Lowest would be necro. Welcome to /r/GuildWars2 where we strive to be a place where you can share your Guild Wars 2 experiences and partake in discussions with players from around the world. The true answer is, you can use any class for solo and PVE play. You want to play Elementalist in Guild Wars 2 ? In open world and casual PvE, rangers are among the easiest classes for soloing because of their good sustain and their pet mechanics. This is without mentioning the weapon skills they have which have built-in defensive tools like evades and projectile absorption. Guardian offers permanent protection, an easy rotation and easy survivability, although having a low healthpool. Best Engineer Builds. Thanhe Path of Fire expansion, solo play is one of the most rewarding and fun mode to play. All you see is damn mirages. You basicly take chronomancer for it's CC(gravity well, focus pull and shield 5 are some of the strongest CC in game), it's ability to spam boons all over and some unique utility(veil, portal). Good Guardians, however, do more than that. At a high-level, the class becomes quite difficult to play, due to its reliance on pet AI and fairly involving rotations. Great list, I would bump Thief to the 4th position though. Ahh cheers i see alot of people have put necro pretty low down would you consider that class to be a very good class and easy to use? Overall requires a good knowledge of the current comp and what is required to upkeep. There are nine professions, each with a unique style and theme to their combat approach which is emphasized by the use of an important profession-specific mechanic and access to different skill types and effects. With a large selection of cosmetic items for appearance addicts, there is also a great variety of account upgrades, or helpful items. Positioning also plays a big role on this class, due to continuum split, but they have a somewhat easier time repositioning. Healing effectively requires good spatial awareness and reaction speed. If you're caught out on an open field vs a holosmith you better just waypoint fast. The combination of longbow damage and your pet’s abilities makes it easy to customize your attacks. FB is basically responsible for everyone’s life and it’s your fault if your party dies on tag. It is no shock why people have become addicted to this awesome game, and if you are one of the true fans, this quiz is perfect for you. In PvP, this isn't a problem, since their high sustain and damage mitigation makes them difficult to kill, but in PvE they usually build completely glass cannon, so even a gentle gust of wind can be lethal. Their class mechanic is "shroud form", where they assume a new form which uses "life force" as the health bar, which you can quickly accumulate through traits, skills, and enemies dying around you. With a large selection of cosmetic items for appearance addicts, there is also a great variety of account upgrades, or helpful items. Profession determines skills, traits and equipment available to player characters for engaging in combat and is roughly equivalent to a character class in other games. As another class with the lowest health pool in the game, Guardian's survivability can be a bit low at times. Ranger doesn't have super difficult rotations you need to pull off, but they do play an essential role in every raid party. Easiest and complicated are a bit more feasible to note without getting into opinions. The Engineer or “Engi” is generally considered the most complicated class to play in GW2, which is saying something. You need to know what your skills do, how to use them effectively, when to reflect, when to portal, blink spots, etc. Thief, even though they have a pretty low healthpool, have pretty easy and good survivability, especially as a Daredevil. Most everything the class has to offer is fairly straight-forward and easy to get used to, and this is definitely a class I'd recommend to someone who's not really into the piano-playing and complexity of other classes and just wants to hits things until they die. My point is there are no good answers unless you specify the question a lot more. The rotation is very easy. Also, positioning is really important because a few skills you'll often use lock you in place or have really long channeling times, meaning you won't even be able to dodge. Thief Stealth. Complexity is what really drove me to place Mesmer at the top of the difficulty list. It's definitely the most button-press-heavy class in the game when played to its maximum effect. PS. However, they have a lot of active defences and can hold their own, if you know how to use them. Warrior is notoriously easy to play, in no small part due to it being innately the most tanky class, with heavy armour and the largest health pool in the game. They're highly adaptable and quite survivable. A class that uses minions? Needs very good cooldown awareness otherwise it will quickly fall behind much easier condition specs. Each of these classes has two elite specialisations. The playstyle, on the other hand, can definitely be quite difficult. I usually only see hammer revs in small havoc groups or in zergs. More complicated classes include Engineer and Elementalist as they have access to more skills than others, … Not to mention being solely responsible for two of the most important boons/effects within the raid group. The difficulty of the class does not come from the rotation, but from staying alive while doing those rotations. Greatsword. 2. Both very survivable. Complexity is, again, what makes them a difficult class. Yes, the highest. Guild Wars 2 is a story that details the humble beginnings as a local hero to the commander of the Pact in the fight against Zhaitan. The bottom line is you have a lot of buttons to press, and the rotation is extremely difficult to master. Plus, your pet serves as a built-in companion to attack and distract mobs. Image via Guild Wars 2 wiki The Elementalist is, arguably, the best ranged class to play as for any player. Awesome thank you! Except when you are doing dps for raids. Keep in mind that being easy to play doesn't mean that you can't tell a good player from a bad one, quite the opposite actually. There's a bit of mechanical skill involved in their CC rotation, and you're punished often fairly severely for screwing up your energy management, but it's nothing too difficult, and having your utility skills all predetermined takes a lot of weight off of build management. There's no value in going 12k hp in WvW under the pretense of "I do more damage". I haven't played all the classes, but I have decent knowledge on all of them. Kits are an Engineer's bread and butter. New comments cannot be posted and votes cannot be cast. All of these can be fun It's close to the ideal class for medium havoc, imo, due to how well it pairs with guardian, and reliable alacrity for siege. easy swiftness maintenance, alot of aoe, air's auto bounces, a Lot of mass cc for escaping bad spots. Not the thing most eles want to hear, but the truth. For a tradeoff of 25 health you now have the highest damage per second in the game. Considered highest tier out of the class and encounter, and healing is always a difficult class them all... To see why for PvE, easy to see why game gear is easy to customize your attacks protection. Banners and whack away with an amazing personal healing skill time you played on the other hand, can be... Killed before any other class in the form of timing is high, and it ’ s to! 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